Fukasaku proves to be a master of the micro-story, the combinations of tiny joys and creeping terrors into one huge, fleeting, emotional whole. After decades of cultural regression, he evokes Japanese cinema’s desperate, horrific roar. It has a primal beauty, of the kind that will always be repressed, misunderstood.
What DreamWorks have done with Ghost in the Shell, if it is a cultural invasion, is more potent than catering to an international market (or their idea of it). The new film is an inversion of its material, to an extent that its entire symbolic framework has been hacked by the virus of three-act Western superhero stories.
By remaining outside after dark, Kubo invokes the inevitable quest for three sacred pieces of armor so that he may defeat the Moon King. Kubo weaves its story with the mythologist Joseph Campbell’s pattern, which he called the “monomyth,” by telling a story about a boy and his Mother as though it represented all boys and all Mothers.