Moonraker skips the part where all is as it seems, a noble approach for a film in a formula series (they might have made it stick as self-aware humor, but even that would have been too “wink-wink” with Moore at the Helm). “You appear,” says Drax after Bond’s fourth miraculous escape, “with the tedious inevitability of an unloved season.” Here is an oddity: a franchise that doesn’t know it knows itself.
What DreamWorks have done with Ghost in the Shell, if it is a cultural invasion, is more potent than catering to an international market (or their idea of it). The new film is an inversion of its material, to an extent that its entire symbolic framework has been hacked by the virus of three-act Western superhero stories.
By remaining outside after dark, Kubo invokes the inevitable quest for three sacred pieces of armor so that he may defeat the Moon King. Kubo weaves its story with the mythologist Joseph Campbell’s pattern, which he called the “monomyth,” by telling a story about a boy and his Mother as though it represented all boys and all Mothers.